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GRIDWEAVE

AUTO-BATTLER × INVENTORY TETRIS

The second Scuffed Publishing release: a browser-native auto-battler where item shapes and grid placement are the whole strategy — backed by rated PvP against real player builds and a live leaderboard.

Gridweave gameplay — grid board, event choices, and PvP fight schedule

WHY WE PUBLISHED IT

Auto-battlers usually hide their decisions inside menus; inventory games usually have nothing to fight. Gridweave is the "wait, that's a whole game?" moment we look for — the board is the build. Every purchase is a spatial commitment, every rotation a tactical one, and the payoff is watching a machine you physically assembled win a fight on its own.

It's also our proof-of-concept for browser-first publishing: zero-install distribution, live telemetry-driven balance, and an async-PvP economy where every victorious player build becomes content for someone else's run.

FACT SHEET

Title: Gridweave
Genre: Auto-battler / inventory-management roguelite
Platform: Web browser (desktop) — no download
Price: Free · no ads · no pay-to-win
Multiplayer: Asynchronous PvP duels + online ELO leaderboard
Content: 400+ shaped items, 4 elements, keystone build archetypes, enchants, skills
Developer: Scuffed Studios · Publisher: Scuffed Publishing
Play: gridweave.pages.dev

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